![]() The reason a PC seems "better" in this example is probably due to the architecture remaining the same over a decade so things are properly refined. There is compatibility ways you should be running things currently but it may take YEARS for all developers to have everything sorted and working to make things as efficient as you feel they should be. Now you have a new shiny expensive M1 and have seemingly the same issue and you believe it is using more CPU than it should because a Windows computer uses less?įirst, again the M1 is yet another processor from Apple which devs have to actually develop for properly. Seems the common thing in these is the processor. No amount of changing audio settings helps (tho no mention of an audio interface which could help). You have 2 mac machines having this issue: To condense what you have detailed there: Just a guess, but it is the common link I see. Possibly there are some issues with the Xeon with certain combinations of software. Remember, mac is not always "reliable old mac" when there are different processors involved. Something suggests it's processor related and how different combinations of software handle the processor. So currently I have no solution to this problem and can not do anything on my new personal laptop. However, my personal laptop does not have VEPro7, and KOMPLETE KONTROL does not have a VST3 version required to run in Cubase 11 on Mac with Apple M1 chip. The problem is, for the previous post, the problem was solved by using VEPro7 or KOMPLETE KONTROL as an intermediate container. ![]() The same thing happens with fewer instruments (2 out of 4), it can be run smoothly then but the CPU usage is still about 2x or 3x higher than expected, compared to the same setting on a Windows computer. Though personal laptop is not as powerful, as the same as previous problem, there is still abundant CPU resource available on activity monitor while the Kontakt instance peaked its CPU usage. However, it has no problem loading but is taking way higher CPU usage than the same setting on a Windows computer, or outside of Cubase. I am trying to open all four multi-mic instruments from Cremona Quartet (around 13GB RAM in total). Mac Pro macOS Monterey 12.1 10 cores Apple M1 Pro, 16GB RAM. Now I am running into probably the same problem on my personal laptop: VEPro7 + KOMPLETE KONTROL + Kontakt PlayerĪbove contents are copied from old post. But this is definitely a BUG.Ĭubase + KOMPLETE KONTROL + Kontakt Player SSD around 2G/s reading speed.Īll kinds of ASIO drivers, including Built-in, Dante Virtual, RME, HDX, Pro Tools, etc.Īll sample rates set to 48k and all buffer size set to 128. SSD around 7G/s reading speed.Ĭomputer2: Mac Pro macOS Big Sur 11.5.1 3.3GHz 12 cores Intel Xeon W, 128GB RAM. Thank you! Have been working on this for days, and I would really appreciate your help!Ģ Computers, both using Kontakt Player 6.6.1Ĭomputer1: Mac Pro macOS Catalina 10.15.7 3.3GHz 12 cores Intel Xeon W, 640GB RAM. So this ruled out the possibilty of having BUG on the VST, DAW, VE pro, hardware or anything else, lefting Kontakt Player the most suspicious source of this behavior.īuffer size setting (barely enough for 512, not working for anything below, which shouldn't be happening since the hardware configuration is definitely good enough for lower buffer size, as shown in Pro Tools)ĭAW setting (e.g.: power scheme, ASIO-Guard, etc.) The weird thing is that only when using Kontakt Player as a Pro Tools plugin, it works as expected, being able to play the patch smoothly, with way more than sufficient CPU and RAM. Also, the environments and settings I've been using are listed at the bottom, which are definitely good enough. When using Kontakt Player as standalone, as a Cubase Pro 11.0.41 plugin, or as a Vienna Ensemble Pro 5 instance, all gets CPU meter peaked and audio cut, while the activity monitor displays only around 5% of CPU usage, small RAM usage in terms of percentage, and megabytes of disk/SSD read operation. I've been trying to use Tokyo Strings patch (around 10 to 14 GB RAM consumption) in Kontakt Player for days, and I found that: First please allow me to copy the post from the old forum:
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